Make Your Own Pak Files

Custom pak files let you create new worlds.

We keep the original illustration sequence, but reinterpret the steps as “create a world that user agents can inhabit”.

../_images/MYO_1.png ../_images/MYO_2.png ../_images/MYO_3.png ../_images/MYO_4.png ../_images/MYO_5.png ../_images/MYO_6.png ../_images/MYO_7.png

Outline

  1. Create a new Unreal project.

  2. Import your assets.

  3. Define spawn points, interaction zones, and safety boundaries.

  4. Package into a pak file.

  5. Register the environment so agents can be spawned into it.