Make Your Own Pak Files ======================= Custom pak files let you create new worlds. We keep the original illustration sequence, but reinterpret the steps as "create a world that user agents can inhabit". .. image:: ../assets/MYO_1.png :width: 800px :align: center .. image:: ../assets/MYO_2.png :width: 800px :align: center .. image:: ../assets/MYO_3.png :width: 800px :align: center .. image:: ../assets/MYO_4.png :width: 800px :align: center .. image:: ../assets/MYO_5.png :width: 800px :align: center .. image:: ../assets/MYO_6.png :width: 800px :align: center .. image:: ../assets/MYO_7.png :width: 800px :align: center Outline ------- 1. Create a new Unreal project. 2. Import your assets. 3. Define spawn points, interaction zones, and safety boundaries. 4. Package into a pak file. 5. Register the environment so agents can be spawned into it.